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Bugatti plots PHEV Chiron successor with more athletic proportions
Wed, Aug 24 2022Bugatti is ready to close the W16 chapter of its history; the Mistral roadster it unveiled in August 2022 is the final street-legal car powered by the quad-turbocharged engine. What's next remains shrouded in secrecy, but the French firm gave Autoblog a few hints of what to expect. First, let's dispel a myth: The Chiron's successor will not be electric. Achim Anscheidt, Bugatti's design director, confirmed that the model — whose name hasn't been announced yet — will be powered by a plug-in hybrid powertrain. Rimac has previously described the drivetrain as "heavily electrified," but precise technical details such as horsepower and layout haven't been made public. All we know for sure at this stage is that the W16 won't return and that many key components under the body (including the monocoque and the subframes) will be new. In terms of design, it sounds like Anscheidt instructed his team to balance evolutionary and revolutionary approaches. "[The car] will certainly be tailored to one or the other aspect of a hybrid. We see the potential to improve the overall automotive gesture of the car," he said. Dialing in new proportions is something his team wasn't able to do when it designed the Chiron, because parts like the monocoque and the doors were carried over from the Veyron. Beyond the overall shape, Anscheidt noted he'd like to see Bugatti's design language get leaner and more athletic, but there's a limit to this stretch. Regardless of what the Chiron's successor looks like, it needs to stay true to the ambivalent character of "the automotive Beauty and Beast" and be instantly recognizable as a Bugatti "In comparison to other hyper-sports cars, Bugatti always created its own sovereign segment. It was always slightly different, never trying to be a race car for the road. It is the ultimate GT. That should not change from one day to the other. We don't want to become somebody else, but we're opening a new tech chapter which is a challenge as well as an opportunity," he clarified. The cabin will evolve as well, but it won't necessarily follow the industry's ongoing shift toward wall-to-wall screens. "When you look at today's cars, it becomes very apparent that there are screens everywhere. Where is this leading us? Yes, I think that customers deserve to have full entertainment in their daily driver. This is the [interior design trend] of the automotive industry, and we don't want to question that. However, I wonder: who still has an iPhone 3?
We drive the cars of Furious 7... in Forza Horizon 2 [w/video]
Thu, Apr 9 2015On March 27, Turn 10 Studios, the folks behind the Forza Motorsport series, and Universal Pictures, the studio responsible for the Fast and Furious franchise, gave us a match made in heaven, announcing a "standalone expansion" featuring the two franchises. Called Forza Horizon 2 Presents Fast and Furious, it features the cars from the latest film installment, unique missions and the voice-acting of Chris "Ludacris" Bridges, who plays tech guru Tej Parker on camera. A Fast and Furious video game? Seems like a no brainer. It gets better. Rather than limiting the Fast and Furious Edition cars to the expansion game, Turn 10 made them available through one of their (some may say notorious) downloadable content packages. Eight of the expansion's 11 cars were made available for just $4.99 (the only cars that weren't included were the Fast and Furious Edition Nissan GT-R, while the Bugatti Veyron Super Sport and McLaren P1 are already available in-game). What's cool ais that the cars featured in both games are visually identical to the vehicles driven by the stars of Furious 7. Each in-game car has an on-screen parallel that plays a role in advancing the film's story. Considering that we're unlikely to score seat time in Dominic Toretto's real Dodge Charger, then, we figured we'd take to the game and test the car in the digital realm. We've got nine little cluster reviews, covering the cars both in the game and how they appear in the movies. And don't worry, there are no major spoilers here. Click on for the cars of Forza Horizon 2 Presents Fast and Furious. 1970 Dodge Charger R/T Fast and Furious Edition Supercharged 7.2L V8 / 900 HP / 663 LB-FT The one vehicle that is mandatory in a Fast and Furious video game, Dom's hot-rodded 1970 Dodge Charger, is as much a character in the films as its driver. Furious 7 marks the fourth appearance of this Mopar beast in the series. Not surprisingly it's a handful to drive, wildly quick and with a four-speed transmission packed full of very tall gears. But beyond that, it's arguably the coolest of the FF Edition cars. This black beauty is exactly as it appears in the latest installment of the film, with the video game version featuring intricate little details, like the moving parts on the BDS supercharger. It's an iconic car, and it's treated as such in the game.
Bugatti looks back at how how it developed the W16 engine
Sat, Jul 30 2022As the end of the Chiron's production run nears, Bugatti is taking a look back at the W16 engine that has powered its cars since it returned to the scene nearly 20 years ago. The engine is relatively compact, hugely powerful, and it has helped the firm set several world records. Former Volkswagen boss Ferdinand Karl Piech knew that successfully reviving Bugatti required building a car that stood out from everything else on the road at the time. He initially planned to power the then-upcoming Veyron with an 18-cylinder engine and sketched it out on an envelope while riding on a high-speed train from Tokyo to Osaka in Japan in 1997. His concept later became a 16-cylinder engine, but dropping a pair of cylinders didn't make the unit easier to develop. Bugatti engineers started from scratch in order to make the W16 a reality. "We had to engage in basic development for every component; every vehicle part had to be constructed anew and tested — even the engine test bench. The only thing we didn't change was the pencils we used for drawing," said former Bugatti head of technical development Gregor Gries. The initial goal was to launch the Veyron with over 1,000 horsepower, and even some insiders doubted that this could be achieved. Bugatti pulled it off: The Veyron entered production in 2005 with a quad-turbocharged, 8.0-liter W16 engine rated at 1,000 horsepower and 922 pound-feet of torque. Horsepower increased to 1,200 in the Veyron Super Sport, and the Chiron inaugurated a new version of the engine rated at 1,500 horsepower thanks in part to bigger turbos, though the Chiron Super Sport offers a 1,600-horsepower output. Engineers faced several significant challenges during the Veyron's development process. Getting the W16 to make 1,000 horsepower wasn't one; it broke the symbolic barrier the first time it was put on a test bench in 2001. Keeping its temperature in check required designing a massive cooling system that takes over 10 gallons of coolant and installing a titanium exhaust system. With the engine ready to go, Bugatti turned its attention to creating a car capable of coping with 1,000 horsepower, both in terms of comfort and in terms of aerodynamics. "Back then, there was no literature or empirical data for production engines with more than 12 cylinders or for production vehicles that could go faster than 217 mph," said Karl-Heinz Neumann, Volkswagen's former head of engine development.
