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2004 Mazda 6 I Hatchback 5-door 2.3l on 2040-cars

US $3,900.00
Year:2004 Mileage:108060
Location:

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Hi , I am Danny with sugar land auto sales . we are selling this 2004 Mazda 6i. it is a sporty fast car. we are located at 2638 5th St. Stafford Texas 77477. Call me if you have any question about this car .Call me for any question - 832-8776402.

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Mazda G-Vectoring Control makes driving better without you knowing

Wed, Jun 29 2016

Mazda has just spent eight years developing a new technology that will make its new cars a lot more fun to drive, even if you have absolutely no idea that it's working. And subtlety's the point, Mazda engineers told us at a press event at Mazda Raceway Laguna Seca. In fact, the effects of what they've dubbed G-Vectoring Control are so fine that the marketing and PR teams are at a loss for how to do their jobs with it. "The engineers have done their work," said Mazda Director of Communications Jeremy Barnes, "But how do we get the message across?" The basic premise is this: G-Vectoring activates only when the car's on-board computer reads simultaneous steering and throttle input. The data — including throttle position, steering angle, and, crucially, how quickly you're adjusting the steering angle — are then funneled through an algorithm to reduce engine torque, which transfers vehicle weight, adding more grip to the wheels that need it. The system will appear first on 2017 Mazda6 sedans arriving in showrooms later this year, followed by the 2017 Mazda3. Actually, "subtle" does not even begin to describe the effect. G-Vectoring Control can detect as much as one tenth of one degree of steering angle, and changes the cornering forces only 0.1 to 0.5 g as a result. "That's less than the human body can feel," explained Vehicle Development Engineer Dave Coleman. In practice, G-Vectoring reduces the steering angle at turn-in, as well as the rate at which one turns the wheel. To demonstrate, Director of R&D Kelvin Hiraishi rode shotgun with us in a specially equipped Mazda6 that allowed him to turn G-Vectoring on or off at the push of a button (production cars will always have it on). Hiraishi had us drive a number of courses, including Mazda Raceway Laguna Seca itself, while an engineer measured our steering inputs with a laptop Matrix'd into the car's electronic brain. I drove the same course several times with the same car in the same conditions, with cruise control locked and the system turned on or off. Lo and behold, with G-Vectoring activated, the engineer's output graph showed that my steering inputs were indeed reduced ever so slightly. There were two times that G-Vectoring was markedly noticeable. The first on a turn with a minor banking toward the outside, and the second was during cornering over an artificially wet section of the course — in other words, when the car was at the limits of adhesion.

The redesigned 2019 Mazda3 moves way upscale

Wed, Nov 28 2018

Mazda didn't lie — the 2019 Mazda3 is a gently reworked production version of the Kai concept shown at last year's Tokyo Auto Show. In hatchback and sedan forms, you'll still quickly peg this a Mazda3. The dimensions barely change: The wheelbase grows by an inch, but the hatchback width and length carry over, while height decreases by an inch; the sedan is the same width but 3.2 inches longer and 0.7 inches lower. Nevertheless, the look and details have evolved throughout, yielding a much more potent and piercing hatchback, and a more sophisticated, accomplished sedan. Instead of using hard shoulder and swage lines to "draw" contour onto a flat profile, Mazda designed a car with contours that create real shoulders and hips. Shedding the illusion of surface depth for reality redefines the look and presence of the Mazda3. The new model erases the hash of lines and embossed panels in back of the current car so that the S-curved hatch has only its shutline for framing. After that, the highlights enhance the theme. On either side of the larger grille, single-lens headlamps get new accents; instead of a just plain silver bar, streaks of amber turn signals decorate the more dimensional units. The contoured taillamp housing holds highly structured, highly embellished twin circles that probably look even more sinister at night. On the sedan, those naughty taillights are surrounded by a refined rear valance with a more angled, muscular lip along the trailing edge. It's the same inside, a design based on results of Mazda's in-depth studies of human mechanics. The flatter instrument panel stresses clean lines along the horizontal. Trimmer steering wheel spokes with silver buttons line up with the central span across the dash housing the climate control buttons and vents. The new shift panel sits higher and more forward, making it easier for the driver to move a hand from the steering wheel to the lever. To raise perceived luxury, the center tunnel trim is a clear layer laid over a laser-engraved black layer, said to produce a "look of deep transparency," and similar to the effect found on the new BMW X5 and X7. The cupholders are now in front of the shifters, and the armrest is longer. There's no mention of that digital gauge cluster that leaked earlier this year, though. Buyers who opt for fabric will get a new "Greige" hue, a mix of gray and beige. Mazda designed a new leather grain with creases of varying depths and shapes depending on where it's placed.

2016 Mazda MX-5 Miata to make video-game debut next week in Forza Horizon 2 [w/video]

Fri, Mar 13 2015

We've driven the all-new, fourth-generation Mazda MX5 Miata. Have you? Well, probably not. With the new roadster not set to hit dealerships until later this year (at the earliest), you might be stuck waiting a bit to climb behind the wheel of the highly regarded two-seater. Of course, if you happen to own Forza Horizon 2, your wait will be significantly shorter. And it'll be absolutely free to boot. The new convertible will make its video-game debut as part of a four-vehicle car pack for the open-world racing title. Downloads will start on March 17. Alongside the new MX-5, the Mazda car pack will also add representatives from each of the roadster's first three generations. Repping the NA will be the 1990 MX-5. The second-generation NB will be represented by the turbocharged 2005 Mazdaspeed MX-5, while the NC will arrive in the form of the Super 20 Concept, shown back at the 2010 SEMA Show. On top of the new vehicles, gamers will also have a chance to win a 2016 MX-5 as part of the new Mazda MX-5 Challenge. Running from March 17 to April 30, those interested in a free Mazda will need to lap its virtual counterpart around the Sisteron Perimeter Sprint Circuit, with the two fastest drivers slated to take part in a head-to-head race in June. The winner will walk away with their very own 2016 MX-5. Oh, and as a final juicy tidbit, the press release clearly states that the Miata weighs in at just 2,332 pounds – just a smidge more than the original NA. (That's with the manual transmission, of course – automatic cars are said to weigh 2,381 pounds.) You can get more specific details on the contest, as well as read more about the car pack, in the attached press release. Check out the release, as well as a preview vid of the MX-5 Car Pack. This content is hosted by a third party. To view it, please update your privacy preferences. Manage Settings. MICROSOFT AND MAZDA LET YOU DRIVE IT FIRST: ALL-NEW MAZDA MX-5 DEBUTS AS FREE DOWNLOAD FOR FORZA HORIZON 2 ON XBOX ONE IRVINE, Calif., March 12, 2015 -- Beginning March 17, Mazda North American Operations (MNAO) is giving Forza Horizon 2 players the exclusive opportunity to drive the all-new 2016 Mazda MX-5 Miata on Xbox One months before the physical car goes on sale to the public. Additionally, by taking advantage of the free download of the car, and driving it in the game, users will have the chance to win one by competing in the new Time Trial Rivals Contest.